How To Celebrate Halloween At Work
The spookiest holiday of the year is quickly approaching! Celebrating Halloween at work can be great for building team spirit and an opportunity for stress-relief. There are numerous ways to bring the spirit of Halloween into your workplace, but here are a couple of ideas to get you started.
Dear Valued Customer,
In 1999 Office Playground was just an idea; the brainchild of one guy who believed that work should be more than just a jaded nine-to-five. Fifteen incredible years later Office Playground has grown to become the largest and
We’ve got some pretty fast wind up toys here at Office Playground, so we set up a little friendly competition to determine who’s the fastest of them all. What followed was an adrenaline fueled, nerve-racking hobble to the finish.
Workaholics – How many Office Playground toys can you spot?
Eye-spy with my little eye Office Playground toys on the set of Workaholics. See how many you can spot and then scroll down to see if you discovered them all.
If you’ve ever looked at a Galileo Thermometer, with all those colorful floating baubles and dangling numbered medallions, and thought, “I have absolutely no idea what that means,” you’re not alone.
Workplace Fun Increases Productivity
There’s evidence that people who have fun at work are happier, healthier, motivated, and more productive than their stressed-out counterparts. Who’da thunk it?
The Bradenton Herald uses examples from large companies such as Google, LinkedIn, and Zappos
Who knew office toys could be so awesome?
(Spoiler Alert: we totally did)
Smartphone breaks actually make you more efficient, believe it or not.
We’ve all unlocked our smartphones at work for various reasons – to double tap a photo or two on Instagram, to slingshot a few angry birds, to check out that cat video your grandma sent you.
‘Fidget Widgets’ Project Looks for New Ways that Seemingly Mindless Interactions Can Increase Productivity, Enhance Creativity, and Lessen Stress
NYU Polytechnic School of Engineering Researchers Seek Online Participants
Researchers at the New York University Polytechnic School of Engineering’s Game Innovation Lab